Roy Ahlgren Löfvendahl

Game Programmer

Unity3D

I have been primarily using Unity for work and personal projects the last few years

Personal Project

Some code snippets from my personal project

Unreal Engine

I used Unreal Engine extensively while studying for several projects

To be added

I don't have any Unreal or C++ code that is recent enough to show off

Mods

Mods that I have developed primarily solo.

The Taiwan Mod


Europa Universalis 4

2018

Steam Workshop Link

The Taiwan Mod was first brought up as an idea after I visited a Aboriginal Taiwanese museum in Taipei which highlighted the plethora of tribes that had inhabited Taiwan before Europeans, and later the Chinese colonized the island.

In Europa Universalis 4 there seemed to have been a trend of adding many smaller historical tribes to game, especially in the Africas. As such I thought that it could be interesting to try playing as a tribe in Taiwan, seeing as it is a very different area geographically, being so very close to the massive Ming Empire it might prove a special challenge.

With all this in mind I redrew the provinces of Taiwan and added still existing tribes, this makes the game a bit ahistorical since many of the areas where actually inhabited by now extinct tribes. Unfortunately there is not much information to be found about these tribes. It seems nobody bothered to record much about them.

A problem I perceived with Europa Universalis 4 is a lack of uniqueness and flavor with provinces. Of course provinces do vary geographically and how developed they are, but other than this there is not much to give them any real identity.

Only a few major places are described in the game by way of province modifiers, ie. Dalaskogen has the modifier "Stora Kopparberget" which comes with a description of why and a bonus. This teaches the player some of the local history, and also gives it a special value compared to other provinces owing to its unique bonus.

I recconed more provinces should feature this type of modifier, they do not need to be extremely impactful but just lend the provinces some additional flavor. For the mod I decided to focus on France only because it is a very important country in the game's featured timespan.

Province Flavor Mod: France


Europa Universalis 4

2018

Steam Workshop Link

Fireball Duel


Starcraft 2

2018

This mod was made for my Bachelor's thesis. It focused on willingness to cheat in skillbased games.

It was made to mimic the combat popular ARTS games. Both players start the game with identical characters in a hopefully fair duel game.

When one player gets too far ahead the losing player will get a choice whether to get a power-up or not. It is also explicitly stated that the other player will get no such choice, meaning that if the power-up is chosen, the game is no longer mechanically fair.